Not everything we are playing is a haymaker and our lands will deal no damage, so these cards take the uncertainty out of our game. At one point, cards like Thassa, God of the Sea were included in this list, but as I whittled the deck down, I began to realize that focusing on an "Edric" style of attack would likely be the best course of action. There are 2 ways we can do this: One-time use tutors like Vampiric Tutor or repeatable effects like Sensei's Divining Top. Feb. 16, 2022. It's hard to argue that Study won't do an equivalent (if not far superior) job to Arena for our purposes. However, there are still a few cards that I considered that are worth taking a look at: Necropolis Regent was one of the anthem effects I considered early on and ultimately cut in favor of Door of Destinies and Coat of Arms. These decks still run ninjas and win with Yuriko triggers and extra turns, but they play far more instants and sorceries, employ stax and infinite combos, and a whole suite of very expensive (in real-world $) cEDH staple cards. Basically the important parts are topdeck manipulation. This means we're more likely to have more success aiming for a "Ninja-less" Ninja deck, which is made possible by cards like Arcane Adaptation. Therefore Vampiric Tutor, Mystical Tutor, and Lim-Dul's Vault are quite a bit stronger than Personal Tutor and Scheming Symmetry, but they are still reasonable inclusions. Your goal is to play Yuriko on turn 2, get ninjas in play while deploying some stax pieces to slow your opponents, and manipulate the top of your library to maximize the damage she deals with her ability. and our There are four cards that let us change our creature types. We've talked about most of these cards already, and for the most part, the cards we haven't talked about are standard fare. So my list is probably more competitive than casual. I have tried being able to manipulate the top deck, but I can't figure out the mana to do it repeatedly. Yuriko, the Tiger's Shadow (2022) (Commander / EDH MTG Deck) to see the latest version Yuriko, the Tiger's Shadow (2022) Commander / EDH* UB (Dimir) jimmyfoas Upvote 0 Playtest v1 Similar Deck Space Card Recommendations Commander Recommendations Card Kingdom $2K - 3K TCGPlayer Mkt $1.3K - 1.6K CardHoarder 216 TIX Compare to Spoiler Timeline This is my first commander deck, and I'd like to push it into PlayEDH's "High" power level. Phantasmal Image is whatever we need it to be. Godo has a fantastic primer that immediately got me interested to play the deck. DMCA requests | Many of these cards we've already talked about in detail. We will win the game through a combination of combat damage and burn. Of these, Arcane Adaptation and Conspiracy are our best options, as they change the creature types of the dudes in our hand. I have a Watery Grave left I added, pulled Mana Drain from Commander Legends which I have added (why were there 2 tapped lands? Card Kingdom: $0.00 TCGplayer: $0.00 Export to Archidekt Export to Moxfield . Some players still adopt this approach, and while it has a lot of variance, it can definitely be fun. This week we get to finally talk about the long awaited Commander 2018 set! But, being able to deal that much damage when put on top of your library using something like Vampiric Tutor or Brainstorm has game-ending potential, and I don't think I could live without them anymore. I'm happy that most of the cards that I tested worked out, but having to cut many Yuriko staples to make room for them was definitely bittersweet. We can play them at any point in the game without losing tempo, and if we play one on turn 2 it will actually save us from needing to discard a card to max hand size! The cream of the crop are Sun Quan, Lord of Wu, Archetype of Imagination, Cover of Darkness, and Tetsuko Umezawa, Fugitive as they give most of our creatures evasion against most things, but Higure, the Still Wind, Shizo, Death's Storehouse, Smoke Shroud, and Access Tunnel can give some evasion as well. The compromise was to let our opponents keep their creatures, as long as they can't attack us. After several iterations and countless edits, I put Vela aside, realizing I just couldn't get excited about the direction the brew had gone. These changes will be reflected in the primer in the near future! Personally, I like to play to win, and love to optimize every deck that I play. Until next time, I wish you all the best,and happy brewing! However, like we pointed out when assessing our protection options, we don't particularly care what our opponents are doing as long as they aren't disrupting our board or combo-ing out. That all changed with C18 when Yuriko was printed, and the tribe got a whole lot of support when Modern Horizons released. You can now import it in the MTG Arena client. Door has a similar potential, but we need to do some work. Privacy Policy. Once we've successfully achieved this synergy, it shouldn't be difficult to load up Door with counters, and we should be in great shape to take control of the game. Our next round of creatures is a little bit bigger, and offers a bit more utility. Ghastlord of Fugue was another creature I originally considered for its natural unblockability, but got cut for its high cost. For those of you unfamiliar with the way a typical Edric deck operates, I recommend you do a quick browse of his EDHREC page here. Yuriko is an interactive commander whose ability allows us to circumvent the commander tax. Unnatural Selection: While this is a decent card it eats up a lot of mana. Yuriko, the Tiger's Shadow (Commander) - EDHREC The three creatures lacking evasion can copy our evasive creatures to become evasive themselves. Feeds | Based on the title of the article alone, I've spoiled the surprise. Tempo Until I started working on this list, I had never heard of Selection, and even though it's the only one of our enchantments that requires us to pay additional mana to get the ability, the fact that it costs two is a boon for multiple reasons. We don't care that most of our creatures are french vanilla because as long as they're Ninjas, Yuriko gives them the only ability they're going to need. This annoying message will go away once you do! We also want to focus on manipulating the top card of our library to maximize the damage we deal with Yuriko. Propaganda is our other option for protection, and will likely dissuade most opponents from sending attackers in our direction.